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Pull requests: CoplayDev/unity-mcp
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fix: make component properties reachable on manage_gameobject create
#1298
opened Jul 28, 2026 by
asavs
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Close WebSocket cleanly before domain reload
#1287
opened Jul 28, 2026 by
liuzqk
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4 of 15 tasks
Clean MCP sessions and deduplicate tool notifications
#1286
opened Jul 28, 2026 by
liuzqk
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3 of 15 tasks
Scope HTTP endpoint and server ownership per project
#1285
opened Jul 28, 2026 by
liuzqk
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4 of 15 tasks
feat(asset-gen): register MiniMax image provider in the image tool chain
#1284
opened Jul 28, 2026 by
octo-patch
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fix: prevent Windows stdio socket inheritance
#1282
opened Jul 25, 2026 by
kpkhxlgy0
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4 of 15 tasks
fix: Claude Code registrations invisible to CheckStatus (duplicate path-variant keys, git worktrees)
#1280
opened Jul 20, 2026 by
crowdedfire
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2 of 15 tasks
fix: guard TransformHandle against reflection serialization (destroyed-object NRE)
#1274
opened Jul 16, 2026 by
agudmund
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Drop a stale active-instance pin instead of failing forever
#1266
opened Jul 13, 2026 by
lgarczyn
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15 tasks
fix(read_console): force console severity flags ON to bypass UI filter (silent 0 entries)
#1252
opened Jul 7, 2026 by
beast-ofcourse
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fix(stdio): handle ObjectDisposedException from disposed NetworkStream during domain reload
#1251
opened Jul 7, 2026 by
beast-ofcourse
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fix(execute_code): skip phantom CodeDom BOM error from mcs compiler
#1250
opened Jul 7, 2026 by
beast-ofcourse
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Feat/optional physics screencapture modules
#1208
opened Jun 16, 2026 by
ArkTarusov
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6 of 15 tasks
Extend animator controller editing capabilities
#1206
opened Jun 15, 2026 by
Thaina
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7 of 15 tasks
feat: auto-select Unity instance by launch directory
#1194
opened Jun 8, 2026 by
imurashka
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4 of 12 tasks
Fix execute_code failing on the BOM-only CodeDom error
#1192
opened Jun 7, 2026 by
lgarczyn
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3 of 15 tasks
fix: register undo when deleting GameObjects via manage_gameobject
#1135
opened May 18, 2026 by
Dallon
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3 tasks done
fix: correct scene_view positioned capture instructions
#1126
opened May 14, 2026 by
davidrynn
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4 tasks
feat(prefabs): add refresh flag to save_prefab_stage to skip AssetDatabase.Refresh()
#1123
opened May 13, 2026 by
sssooonnnggg
Contributor
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fix: reliable auto-start and multi-instance connection support
#1121
opened May 13, 2026 by
emiapwil
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What’s not been updated in a month: updated:<2026-06-28.